This run shows what happens around rectangular object suddenly sent in motion. It calculates the unsteady velocity distribution, generated by moving object, in a channel with orifice.

The PLANT settings are virtually grid-free for they are introduced in terms of physical distances rather than cell extents.

- Velocity vectors at time = 1 sec.

- Velocity vectors at time = 2 sec.

- Velocity vectors at time = 3 sec.

- Velocity vectors at time = 4 sec.

- Velocity vectors at time = 5 sec.

- Velocity vectors at time = 6 sec.

- Velocity vectors at time = 7 sec.

- Velocity vectors at time = 8 sec.

- Velocity vectors at time = 9 sec.

- Velocity vectors at time = 10 sec.

- Velocity vectors at time = 11 sec.

- Velocity vectors at time = 12 sec.